Change Log:
--------------------
## 3.14.4
- fixed lua error when viewing aurbis map
- fixed lua error when switching map while spawn filter is active
## 3.14.3
-fixed error message when another addon requests a map refresh right after the loading screen disappears after leaving a player house
-fixed error when viewing aurbis map
-fixed compass and 3d pins view range being ~50m too small
-fixed an issue where sometimes a newly discovered node would not be saved
-replced lib main menu with the right version
-added lib debug logger
## 3.14.2
-fixed error message when entering a player house in a city.
## 3.14.1
-fixed 3d pins breaking when logging into a house
-fixed 3d pins breaking when the player is about 4km south or 4km east of the map's origin
## 3.14.0
-removed libmapmetadata
-updated libraries
-compatible with Greymoor update
-fixed a bug that causes duplicate pins near city borders
-changed file format a bit which should fix some instances of missing 3d and compass pins
-old data without 3d coordinates (ie 1 year old data) is no longer compatible and will be removed
-removed unknown pin filter from the 3d/compass filter menu
-old saved tours might not load properly anymore because i had to change the file format
## 3.13.16
-fixed errors when libStub was missing. the addon no longer depends on libstub
## 3.13.15b
-added missing libstub to LibMapPing
## 3.13.15
Baetram was so nice to push an update for HarvestMap:
-Added missing german translations
-Fixed translations in pin filter menu
-Updated libraries
-Fixed compatibility issues with the PerfectPixel addon
## 3.13.14
- updated api version for Dragonhold
- southern elsweyr is now saved in the DLC file.
## 3.13.13
- added russian localization by ivann339
- improved performance when the HeatMap mode is used
- NodeDetection library is now optional and can be disabled if you do not use the spawn filter
- updated spawn filter too...
Description:
--------------------
AddOn description
HarvestMap displays resource nodes, chests and fishing spots on map, compass and the 3d world.
Whenever you harvest crafting materials, lockpick a chest, fish at a fishing hole, this addon will save the location and place a pin on your map, compass and in the 3d world.
So if you need a certain resource later, you can easily see the locations where the resource spawns.
This addon does NOT come with any precollected data, this addon will only display the locations you discovered yourself. However, you can download data if you wish to. See How to import data? in the FAQ below for more information.
Features:
displays (already discovered) harvest nodes and chests on map, compass and in the 3d world
heatmap mode, which displays the resource density on the map
farming helper which will calculate a farming tour with a very high resource per time ratio
filters for each pin type (chests/ore/herbs etc)
size and color settings for each pin/resource type
You can download known resource locations if you want to
Tracked resources/locations:
Smithing and Jewelry ore
Clothing material
Wood
Runestones and Psijic Portals
Mushrooms (alchemy ingredients)
Flowers/Herbs (alchemy ingredients)
Water plants (alchemy ingredients)
Solvents (alchemy ingredients)
Giant clams (alchemy ingredients)
Chests
Heavy Sacks
Thieves troves
Safeboxes
Hidden stashes (hidden containers with green justice items)
Fishing spots
Remark
Hatori created some really nice alternative textures, which you can find here.
FAQ an...
--------------------
## 3.14.4
- fixed lua error when viewing aurbis map
- fixed lua error when switching map while spawn filter is active
## 3.14.3
-fixed error message when another addon requests a map refresh right after the loading screen disappears after leaving a player house
-fixed error when viewing aurbis map
-fixed compass and 3d pins view range being ~50m too small
-fixed an issue where sometimes a newly discovered node would not be saved
-replced lib main menu with the right version
-added lib debug logger
## 3.14.2
-fixed error message when entering a player house in a city.
## 3.14.1
-fixed 3d pins breaking when logging into a house
-fixed 3d pins breaking when the player is about 4km south or 4km east of the map's origin
## 3.14.0
-removed libmapmetadata
-updated libraries
-compatible with Greymoor update
-fixed a bug that causes duplicate pins near city borders
-changed file format a bit which should fix some instances of missing 3d and compass pins
-old data without 3d coordinates (ie 1 year old data) is no longer compatible and will be removed
-removed unknown pin filter from the 3d/compass filter menu
-old saved tours might not load properly anymore because i had to change the file format
## 3.13.16
-fixed errors when libStub was missing. the addon no longer depends on libstub
## 3.13.15b
-added missing libstub to LibMapPing
## 3.13.15
Baetram was so nice to push an update for HarvestMap:
-Added missing german translations
-Fixed translations in pin filter menu
-Updated libraries
-Fixed compatibility issues with the PerfectPixel addon
## 3.13.14
- updated api version for Dragonhold
- southern elsweyr is now saved in the DLC file.
## 3.13.13
- added russian localization by ivann339
- improved performance when the HeatMap mode is used
- NodeDetection library is now optional and can be disabled if you do not use the spawn filter
- updated spawn filter too...
Description:
--------------------
AddOn description
HarvestMap displays resource nodes, chests and fishing spots on map, compass and the 3d world.
Whenever you harvest crafting materials, lockpick a chest, fish at a fishing hole, this addon will save the location and place a pin on your map, compass and in the 3d world.
So if you need a certain resource later, you can easily see the locations where the resource spawns.
This addon does NOT come with any precollected data, this addon will only display the locations you discovered yourself. However, you can download data if you wish to. See How to import data? in the FAQ below for more information.
Features:
displays (already discovered) harvest nodes and chests on map, compass and in the 3d world
heatmap mode, which displays the resource density on the map
farming helper which will calculate a farming tour with a very high resource per time ratio
filters for each pin type (chests/ore/herbs etc)
size and color settings for each pin/resource type
You can download known resource locations if you want to
Tracked resources/locations:
Smithing and Jewelry ore
Clothing material
Wood
Runestones and Psijic Portals
Mushrooms (alchemy ingredients)
Flowers/Herbs (alchemy ingredients)
Water plants (alchemy ingredients)
Solvents (alchemy ingredients)
Giant clams (alchemy ingredients)
Chests
Heavy Sacks
Thieves troves
Safeboxes
Hidden stashes (hidden containers with green justice items)
Fishing spots
Remark
Hatori created some really nice alternative textures, which you can find here.
FAQ an...