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HarvestMap (3.15.5)

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Change Log:
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## 3.15.5
- added the option to hide visited pins again
- fixed a bug where 3d pins would not display in cities etc until you open the map
- moved the downloaded data to a separate addon, so the data is no longer deleted with every update to HarvestMap.

## 3.15.4
- fixed a bug that prevented creating new filter profiles when not using account-wide settings
- removed the option to hide visited/recently harvested resources. This option was originally added to hide resource that havent respawned yet. Since there are now options to only display spawned resources, I removed this old setting.
(This was already done in the previous version, but I did not mention it in the patch notes)

## 3.15.3
- some under-the-hood changes to how data is saved.
If you use the merge script, the RAM/memory consumption of the addon can be decreased by up to 90%. This also improves login/loading times by several seconds.
- added a keybind to toggle minimap pins
- added filter profiles: each profile has its own filter settings (i.e. which resource types will be visible). You can assign map, compass and 3d pins a filter profile. This way you can use different filter settings for map, 3d or compass pins.
- switched from LibMainMenu to LibMainMenu-2.0, which should increase compatibility with some outdated addons
- moved the respawn filter to it's own setting category and added some more detailed description
- the spawn filter can now be enabled/disabled for each resource type

## 3.14.11
- removed alias in powershell script
- moved bal foyen to EP container
- moved new DLC zones (eg reach) to DLC container
- fixed wrong version being displayed in the settings

## 3.14.10
- updated lib main menu for those that did not install it via minion
- updated api version

## 3.14.9
- added crimson nirnroot
- fixed AUI minimap rotation

## 3.14.8
- fixed incorrect fishing nodes

## 3.14.7
- fixed more invalid nodes
- fixed lua error when there exists data without v...

Description:
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You must install both LibAddonMenu and LibMainMenu-2.0. Otherwise HarvestMap will not load!

AddOn description

HarvestMap displays resource nodes, chests and fishing spots on map, compass and the 3d world.
Whenever you harvest crafting materials, lockpick a chest, fish at a fishing hole, this addon will save the location and place a pin on your map, compass and in the 3d world.
So if you need a certain resource later, you can easily see the locations where the resource spawns.
This addon does NOT come with any precollected resource locations, this addon will only display the locations you discovered yourself. However, you can download locations that other players discovered by using the HarvestMap-Data addon.

Other features:

heatmap mode, which displays the resource density on the map
a filter to hide pins that have not respawned yet (comparable to the Keen Eye passive skill)
an editor to generate efficient routes for farming


Tracked resources/locations:

Smithing and Jewelry ore
Clothing material
Wood
Runestones and Psijic Portals
Mushrooms (alchemy ingredients)
Flowers/Herbs (alchemy ingredients)
Water plants (alchemy ingredients)
Crimson Nirnroot (alchemy ingredient)
Solvents (alchemy ingredients)
Giant clams (alchemy ingredients)
Chests
Heavy Sacks
Thieves troves
Safeboxes
Hidden stashes (hidden containers in the Gold Cost and Hew's Bane zone)
Fishing spots


Remark
Hatori created some really nice alter...

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