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HarvestMap (3.12.6)

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Change Log:
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## 3.12.6
- fixed lua error when harvesting a resource that is not currently displayed

## 3.12.5
- reverted v3.13.x changes
- this version is identical to 3.12.4, except that it should be able to properly load your data
(v3.13.x did some data conversion which results in missing data when reverting to v3.12.4)

## 3.13.2(b)
- data submodules will no longer be displayed as being out of date
- fixed disabled options returning to their default enabled state when re-logging
b - forgot to upload the file

## 3.13.1
- heatmap mode should work again

## 3.13.0
- compatible with Wrathstone update (outdated addons need to be enabled for LibGPS)
- fixed a bug in the DownloadNewData.ps1 script, that caused errors if there existed no save file
- HarvestMap will stay active during combat
- fixed LAM getting out of sync when changeing the map pin visibility via keybind
- added notifications when you try to view a map for which the data module is disabled
- the error-notifications (i.e. wrong installation path or having the old import module enabled) are now displayed via a propper dialog instead of the LUA error dialog. They will no longer be hidden by NoThankYou etc
- There should be fewer duplicate 3d/compass pins

## 3.12.4
- fixed a bug where 3d pins would go missing when re-entering a zone during the same play-session (eg entering and leaving a delve)

## 3.12.3
- main map and mini map pins can now be enabled/disabled independently
- there is a bug in the addon api when you login (or reloadui) inside a city, resulting in new pins not being saved. I tried to add some workaround for this... we'll see if it helps.
- added a powershell script for merging data
- fixed lua error when deleting a node
- increased api version of included libraries

## 3.12.2
- fixed heavy sacks and thieves troves not being saved
- fixed incompatibility of lib3D with older versions of the lib
- fixed lua error when using the respawn timer
- fixed settings not bei...

Description:
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AddOn description

HarvestMap displays resource nodes, chests and fishing spots on map, compass and the 3d world.
Whenever you harvest crafting materials, lockpick a chest, fish at a fishing hole, this addon will save the location and place a pin on your map, compass and in the 3d world.
So if you need a certain resource later, you can easily see the locations where the resource spawns.
This addon does NOT come with any precollected data, this addon will only display the locations you discovered yourself. However, you can download data if you wish to. See How to import data? in the FAQ below for more information.

Features:

displays (already discovered) harvest nodes and chests on map, compass and in the 3d world
heatmap mode, which displays the resource density on the map
farming helper which will calculate a farming tour with a very high resource per time ratio
filters for each pin type (chests/ore/herbs etc)
size and color settings for each pin/resource type
You can download known resource locations if you want to


Tracked resources/locations:

Smithing and Jewelry ore
Clothing material
Wood
Runestones and Psijic Portals
Mushrooms (alchemy ingredients)
Flowers/Herbs (alchemy ingredients)
Water plants (alchemy ingredients)
Solvents (alchemy ingredients)
Giant clams (alchemy ingredients)
Chests
Heavy Sacks
Thieves troves
Safeboxes
Hidden stashes (hidden containers with green justice items)
Fishing spots


Credits/Libraries
This addon uses the following libraries: Lib3D by Shinni, LibAddonMenu by sirinsidiator, LibMapPing by sirinsidiator, [url=https:/...

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